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There are numerous buildings in the Westward series , which can be unlocked with experience .

Westward BuildingsEdit

Normal BuildingsEdit

  • House - supports new citizens
  • Well - generates water
  • Farm - generates food ; requires well
  • Lumber Camp - generates wood
  • Mining Camp - generates gold
  • General Store - dynamite , bridges and irrigation can be bought here
  • Saloon - hires gunslingers
  • Trading Post - trades resources
  • Windmill - increases farm production
  • Ranch - generates food
  • Lumber Mill - generates wood
  • Mine - generates gold
  • Sheriff's Office - hires sheriffs and deputies
  • Hotel - supports new citizens
  • Water Tower - generates more water than the well
  • Blacksmith - upgrades woodcutting , mining and combat
  • Church - reforms the drunk
  • Town Hall - generates gold ; a mayor can be appointed to the town
  • Bank - loans can be took but must be returned
  • Outhouse - reduces change of plagues
  • Welcome Sign - welcomes new settlers in a grand style
  • Gazebo - more money is generated at the Town Hall
  • Statue - a statue of the town's mayor

Special BuildingsEdit

Westward II New BuildingsEdit

  • Granary - supports additional food

Westward III New BuildingsEdit

  • Tent - supports additional citizens ; lowers town happiness
  • Panning Mine - generates gold

Westward IV New BuildingsEdit

  • Coal Mine - generates coal
  • Butchery - consumes meat ; generates gold
  • Bakery - consumes food ; generates gold
  • Doctor's Office - unlocks health packs

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